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Posts: 210 | Thanked: 841 times | Joined on Feb 2013
#99
Hi!

I've been working on Plants vs Zombies.

Plants vs Zombies uses the Marmalade SDK so i've actually been working on the Marmalade runtime.

After dozens of segfaults, i am now able to >start< the game, i even had to modify a part of the linker to get it going.
But it will still require a bit (probably a lot) work to get a fully playable game, the thing is, Marmalade does not work the same way as other Applications already supported (nativeInit, nativeRender, nativeUpdate and so on), but it actually it wants to take full control over the input and rendering stuff. I might even need to hook fopen in the module to get touch-input working.
EDIT: ignore the fopen sentence , i misinterpreted that

By the way when it's working adding support for other games written with Marmalade isn't going to be a big challenge. I've also been able to start Draw Something without modifications to my code.

start really just means start - i've been prompted with the start screen of the respective game and the apps main loop is running.

I'd really apprectiate any help, i'll push my work to github as soon as possible.

kind regards,
liar
(this time it really feels wrong to write my username below my message , it's relly no joke but i'll probably post a video or something )

Last edited by liar; 2013-04-22 at 20:34.
 

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