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Posts: 1,055 | Thanked: 4,107 times | Joined on Oct 2009 @ Norway
#31
Originally Posted by qwazix View Post
Circular spinners are way overused. Let's be different!
Part of the reason they are so often used is that they are easily designed and easily performant. If something is a simple circle, you can load a graphic (or design an effect/shader) and simply rotate it.

If it's more involved (like the suggestion a few posts up), you generally either have to do horrible crap like qt-components did and load each frame of the image in sequence based on a timer, or load an animated image, or something. Neither are really appealing options.

*edit* especially considering Qt 5.2 has the capability to run animations that are simplistic enough entirely on the render thread: http://doc-snapshot.qt-project.org/q...-animator.html
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Last edited by w00t; 2013-10-24 at 21:29.
 

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