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Posts: 1,197 | Thanked: 2,710 times | Joined on Jan 2010 @ Hanoi
#1553
Originally Posted by ARJWright View Post
The reason why you aren't given an infinite, or multiple, points of creating your own UX entry points is because that means the entire platform has to be built using all of those points - most of which cannot be analyzed, tested, nor skillfully given to developers in UX docs so that they make apps which conform to whatever *you* design for them.

Its not impossible, just unrealistic to have a stable platform with a tightly constrained physical environment on even more tightly constrained resources to do that. For laptop/desktop paradigm, sure. Not for mobile(-first) devices.
Not so sure. What we have is a button-less interface.

Then we create buttons with swipe , swirl, double finger swipe, single and double tap, double finger tap, etc...
Devided in clockwise , counter clockwise, up and down, left right.

All I want is to assign these "buttons" per program or interface level to actions like I would do in a flight / fps / tank combo sim or any program that allows deep customization.

Then save as a profile. Wife, toddler, left hand single hand , double hand.

Last edited by ste-phan; 2013-12-12 at 20:07.