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Posts: 252 | Thanked: 221 times | Joined on Jul 2010
#216
Originally Posted by Copernicus View Post
Ok, Lanterne 0.5.11 is now heading up to extras-devel. This is just a minor update, adding the new light sensor to the set of startup options, and tying it into the torch timeout mechanism. (Also, there's a little bit of cleanup of the light sensor's UI.) Still not sure if this is a usable feature, but it is kind of fun to see what the ambient light sensor is detecting...
I can see how the light sensor is in the startup options (Light Sensor button in the drop down menu), but how is tied to the torch timeout mechanism?
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21.2011.38-1Smaemo7 (CSSU Stable)
2.6.28.10power53 (not overclocked)
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