Thread: [Fremantle Maemo5] [Announce] Character Map for Maemo
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pichlo's Avatar
Posts: 6,450 | Thanked: 20,983 times | Joined on Sep 2012 @ UK
#14
Originally Posted by Copernicus View Post
Well, I'd have to agree with Qt on this one, a single form with thousands of individual buttons does seem a bit cumbersome.
I wasn't disputing with Qt, just explaining

I think it might be better to use a QListWidget (or QListView) to display the characters; if you set "flow" to "QListView::LeftToRight", and "isWrapping" to true, Qt should be able to get the characters laid out in a pretty good manner.
Thanks for the suggestion. I have been experimenting with that and must say it can be made to work pretty well, but at the cost of losing the buttons. I see little point switching to Qt to get the exact same look as I do with the GTK version, so I may as well stick with GTK. The GTK binary is also about half the size, works faster and has fewer dependencies.
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