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Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#15
Porting a SDL application is very easy since SDL's purpose is to be portable. The libraries available for Maemo are with almost exact functionality as the ones for the other platforms. However using the pixel doubling on Maemo is a little problematic, since most games are not meant to use it. Programming on some language is a must since you need to modify the source to some extent.