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Posts: 59 | Thanked: 9 times | Joined on Jan 2008 @ Lisbon, Portugal
#1
How hard would it be to port this falling sand game with a few hildonizations (support for some hardware keys, perhaps), taking into account it's built with wxWidgets (which is supposed to be as cross-platform as they come)?

I'd really love to see something like this on the IT's
 

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