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Enigma now ported to maemo
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pipeline
2008-02-24 , 14:05
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
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Yep the next release looks to be very fun and noticably smoother on many levels.
In addition to adding touchscreen support, Master of Gizmo has been helping to shape up the 1.10 release to be a more proper linux application and release. This should allow one-click install and/or upload to maemo extras repo for mass consumption. He has also involved the enigma developers and this is being done in coordination with their help as well.
Although my current (build) number is 1.2.4, it is misnamed since it is based on Enigma 1.01 source. These version numbers will be aligned in the next release, so 1.10 is the one to look out for
This will likely be around April timeframe.
As with all of their version releases, there will be a few (60+) new levels as well
This game truly has alot of possibly overlooked potential due to its complexity. There are rather complex item interactions and transformations which the User Guide more thoroughly covers :
http://www.nongnu.org/enigma/manual/enigma.html
(html english)
http://www.nongnu.org/enigma/support.html#documentation
(pdf and/or other langs)
Even that help is slightly incomplete though, so if you are interested in object interactions/transformations, you might read this interesting help page for level designers :
http://enigma.mal2.ch/index.php?title=En:Items
Also until the official 1.10 release, there is an issue where rolling over an item occasionally does not pick up the item. If this happens, hit escape button below dpad to bring up menu, then resume level to close the menu, and the item(s) should be able to be picked up again.
Last edited by pipeline; 2008-02-24 at
14:25
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