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Posts: 3,841 | Thanked: 1,079 times | Joined on Nov 2006
#25
Originally Posted by nutter View Post
As for MM2.x writing to flash card, I checked the source code, it does write that many times. Since for every tile downloading, the code does a "sync", that's the flushing the file to the disk.
I'm curios about that - is the "sync" (presumably an fsync(2) call?) in the gdbm code? Or in the MM application? That's not good to have on a flash fileystem - without it the operating system would be very much more efficient (as sgosnell already said earlier).
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