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Benson's Avatar
Posts: 4,930 | Thanked: 2,272 times | Joined on Oct 2007
#32
Originally Posted by gnuite View Post
That, however, shouldn't matter to you if you're always using the north-is-up orientation. In that case, "map rotation" is essentially a no-op - very little--if any--actual computation is being done. This is very easy to see for yourself - map redrawing is much faster when you are at a rotation of 0 degrees (north is up).
Quick question: is any effort made to simplify rotation at the other cardinal directions? They should be fast vs. intermediate angles, though I didn't notice any difference in scrolling regardless of angle. Maybe I'll try it while paying attention...