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Posts: 49 | Thanked: 103 times | Joined on Apr 2010
#80
Originally Posted by szopin View Post
[D] CustomContext::HybrisTexture::bind:313 - Error after glEGLImageTargetTex
[/code]

Tested with Tweetian and image that bugs out in quickddit worked fine there. Tweetian uses Image rather than AnimatedImage though
Exactly right. The QML Image object has the sourceSize.X and Y properties that can scale the source to within what GL can take. AnimatedImage made those properties read-only, so we can't preprocess what gets sent to GL unfortunately. Hence the HybrisTexture error.

Currently, it's a choice between showing a static image always, or animated image always but with big picture bugged.

That, or fetching the image first, analyze it, and show one of Image/AnimatedImage. In other words, it's hard to work around, it should be fixed in AnimatedImage.

Originally Posted by mattaustin View Post
Thanks very much for the updates!

One issue I've noticed (just a small annoyance really), is that whichever network connection is in use when the app is first run becomes the only connection that the app will attempt to use
It's only Qt http I use, if there's any networking quirks popping up, it's unlikely something quickddit specific. I personally haven't had any problems switching between wifi and 3g
 

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