internal 640x480 SRAM is used for additional video plane (why not when we have it) but this does not bring big benefits now as it also needs to be transferred to external chip (together with rest of normal 800x480 framebuffer in SDRAM).
- as for 3D - maybe the video plane in SRAM would be a benefit but maybe not, I don't know if the (currently unused) 3D chip can draw to it or must draw to SDRAM and what is performance of both solutions (if both are possible). Maybe it doesn't matter much and this is not the main problem, see below
- current video system is pretty complex even now so it is not surprise that nobody at Nokia pushed hard for making 3D acceleration working.