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Posts: 1,163 | Thanked: 1,873 times | Joined on Feb 2011 @ The Netherlands
#257
Well,

Does it use the DSP, like MAFW-based players? Or is it solely using CPU?
Project seems nice but don't want to waste unneccesary juice by keeping the CPU running when DSP can handle it more efficiently. That's why I never bothered using someplayer.
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