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Posts: 1,548 | Thanked: 7,510 times | Joined on Apr 2010 @ Czech Republic
#528
Originally Posted by rinigus View Post
Took longer than expected to reply, but I became rather stretched with the recent developments. Let's see if it was such a good idea to get into the client GUI software in full.
GUI software programming can be FUN, especially if it has to account for quirks of both mobile and desktop platforms.

If you do decide to port Poor Maps to also run desktop Linux and other mobile platforms I have some experience with that from modRana development (8+ years ). Also if you decide to use Universal Components for common multi-platform QML GUI codebase I'm standing by to answer any questions & fix/improve the API (time permitting).

Originally Posted by rinigus View Post
But that I will know somewhat later, when the setting up and fixes are done. Anyway, I would expect to have even less time to code for modRana specifically.
That's definitely understandable - now after the "analysis" is done, it's not looking that complicated anymore. Still there is quite a bit to do in othter places in modRana as well (finally use proper TTS & improve navigation mode, use the new icon & branding recently contributed for modRana, add support for MApBox GL native widget, typed POI search, etc.).

Any other takes for a modRana coding adventure ? ;-)

Originally Posted by rinigus View Post
I have implemented the search along the route for WhoGo using the current road only. So, its active only if there is a road available.
Yep, that has been my idea as well.

Originally Posted by rinigus View Post
As for limitations, OSM Scout Server searches the full road with the search optionally from some position. Imagine driving along road and looking for upcoming gas stations. So, some options are needed to be specified.
I'm thinking about a map screen button that's shown when a road is being followed as the primary entry point for this feature. That should help with discoverability & make the feature available when most needed.

Originally Posted by rinigus View Post
To me, it looks like an additional Search on modRana Search screen, next to Local and Wikipedia.
Yep, that could be the secondary access point after the on map button.

Originally Posted by rinigus View Post
As for options, you would probably want to add some options for Local search as well, to get support for specifying type and name in OSM Scout Server options.
Yeah, I really need to handle that as well - sorry for not acting on your issue/PR for so long. :P

Originally Posted by rinigus View Post
Probably also distance from current location or road. There are not that many options, so, screen can be shared with the results, but still some.
Yeah, that looks doable. I'm starting to think it might be good eventually rethink how some of these screens work but that can wait before the more pressing issues are implemented and fixed.
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modRana: a flexible GPS navigation system
Mieru: a flexible manga and comic book reader
Universal Components - a solution for native looking yet component set independent QML appliactions (QtQuick Controls 2 & Silica supported as backends)
 

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