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Posts: 106 | Thanked: 314 times | Joined on Mar 2019
#55
Doom3 at mars_city2 is running ~ 15-20 fps atm with 4x reduced texture size

Still getting lots of PVRWarning): Kicking render due to frag buffer space [691, /buffers.c]

But the pvr can handle this amount of geometry just fine, just getting a lot of black textures, and some shaders not doing transparency correctly

config needs
seta image_downSizeLimit "64"
and
seta image_forceDownSize "1"
seta image_downSize "1
"
 

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