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qole's Avatar
Moderator | Posts: 7,109 | Thanked: 8,820 times | Joined on Oct 2007 @ Vancouver, BC, Canada
#6
I didn't realize that we needed to compile mods for specific architectures, but now I look at the directories for specific mods, you're right; many of them have a .dll or .so file in the mod... Sigh.

Interestingly, I didn't see a .dll file in the Weapons Factory client dir. That's a good sign.