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Posts: 631 | Thanked: 1,123 times | Joined on Sep 2005 @ Helsinki
#416
Originally Posted by benny1967 View Post
Maybe it's my complete lack of imagination, but when I look at the clumsy, big UI-elements of finger driven devices (and this includes those absurdly big menus and scrollbars in OS2008), I don't see how they could efficiently handle menus and dialogues with lots of options.
Somthing like XChat, for example, with its sub-menus and 100 options... it's hard for me to imagine how a finger-driven UI could handle all this without breaking it down into even more sub-menus and sub-sub-windows/tabs, thus making it totally unusable.
(But, as I said, maybe it's just my lack of imagination. Surprise me with something that works. I still wouldn't use it because I hate finger taps on my screen, but it'd be interesting to see.)
I'd say the right solution would be not to have 100 different options for a small application. Once again imho it has vastly too much settings, I'm a rather advanced user and still even I have difficulties in actually doing anything sensible with those settings.
 

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