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Posts: 503 | Thanked: 267 times | Joined on Jul 2006 @ Helsinki
#10
Originally Posted by Bowie
4) USE A LOW-POWER CPU WITH AN X86 INSTRUCTION SET. They exist! Solves problem #2 in one fell swoop, too, while making future applications that much easier to eventually see running on a 770 as well.
Do they really exist? I thought that UMPC's are such power hungry monsters because of x86 cpu. Though I'm quite new to development for embedded systems and may be wrong. One of the benefits of linux is that it can run on a variety of cpu architectures. I wonder if it is possible to use some more advanced architectures for maemo later to improve performance/watt ratio even more, for example http://en.wikipedia.org/wiki/AVR32

I write apps for X11, and the only thing stopping me from writing apps for the 770 is the whole ridiculous gnome/hildon/maemo/arm mess that I neither have the time nor the patience to learn.
Seems like I also write app for X11 to some extent (thought X11 is accessed through allegro game programming library layer). And I did not have to deal with gnome/hildon/maemo mess at all. And when writing portable code, you should not have problems with arm as well. Have you really tried programming for maemo already?