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Maemo Mapper Mod - the new map file format
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slamp
2008-05-02 , 00:37
Posts: 10 | Thanked: 3 times | Joined on Sep 2007
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36
nutter,
thank you for bringing v1.4.7mm to os2008. I have used mm for several years, and have loaded mm with custom maps that I have scanned in and then tiled with mapcruncher. When you ported mm to os2008 you changed the map format to a .map file for better storage to optimize the space. This however broke my ability to edit the individual map tiles which were .jpg's. The .map files cannot be edited, they throw errors. When I scanned in a map I would fill in the 'empty' space that would happen with the tiles on the edge. This would prevent mm from crashing on what it though was a corrupted tile.
I find it very difficult to use v2.2 mm for the custom maps as accessing the tiles is troublesome, and your port would be fine, if I was able to edit the .map files or even better I had the option to keep the old .jpg format of the os2007 mm, this would be best as it allows easier editing of individual tiles. I am not sure but what would be the possibility of having a choice between the space saving .map format, which I would use for 'standard' maps, and the .jpg which could be used for 'custom' maps, where storage is less of less import?
If not maybe you could help with why the individual .map files are not editable.
thanks for your time to consider this...
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