Thread
:
HOWTO: C# compiling on the unit itself
View Single Post
pipeline
2008-05-14 , 11:24
Posts: 693 | Thanked: 502 times | Joined on Jul 2007
#
44
Ahh good. Everaldo would have to recompile maemo libs to include those changes though.
Mono winforms 'cheats' a little. Since it doesnt know what native widgets are available on your system (gtk listboxes, buttons, checkboxes) it paints them using the mono gdi plus library painted onto an x-window. This is very creative but the result is that it trades speed to gain portability.
On maemo, winforms overhead is very noticable. App startup for winforms is around 45 seconds. Additionally, winforms apps do not integrate with task bar, or handle full screen well, and most common dialog functionality crashes.
Still, i hope this winforms code makes it to maemo too
Would be nice to drop winforms 2.0 exe's on device and have them run without sigaborts.
Quote & Reply
|
pipeline
View Public Profile
Send a private message to pipeline
Find all posts by pipeline