View Single Post
Posts: 7 | Thanked: 1 time | Joined on Mar 2008
#10
Originally Posted by Benson View Post
Ydraw the polgon outline in CAD, and offset it inward by the spacing, not to zigzag. Then connect all the tiers, join them all up, export the point list, and mess with awk to get a gpx file... Really, it'd be a worthwhile project to make a standalone triangle -> path converter, as it's trivial to divide a polygon into triangles (especially a convex polygon), and comparatively simple to make a triangle thing work.
oh way to much work, i already have the polygons as .shp files and going to GPX is easy. the polys are so large that at level 4 you would easily miss tiles on the interior unless yu created a huge zigzaging file. at the desktop gis end selecting objects that fall within a poly is easy the question would be how to pipe them to the MM2.x database file.