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Posts: 43 | Thanked: 10 times | Joined on May 2008
#212
Originally Posted by tabletrat View Post
It really isn't that. Writing an iPhone app is trivial compared to writing a maemo app.
Cocoa is a great framework to work with anyway and the tools work with you, rather than against you.
You have to really want to write software for the NITs, as it is so much harder than writing it for the iPhone.

As a result, a lot of people with good ideas would just not get the chance to write for the NITs, even if they really wanted to.
It depends on a persons experience and what they have available.

Last time I tried developing for the iPhone required a mac, cygwin was broken and the linux required a lot of hacking to get working, it was the worst time I've had in trying to develop for a platform. I've recently tried setting up a development environment for Maemo, which was easy given all the documentation and not having to do a lot of hacking. I had wanted to program for the iPhone and it was a pain.

Also I've done a lot of GTK programming and using Glade for UI, and have a lot of C/C++ experience and have recently learned Python (all of which can be used to program for the NIT).

But it's all a matter of where you are coming from, I'm sure if you have a mac and have experience programming for it, you probably see the iPhone as the easier one.