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Open Source games which aren't clones or puzzles or unfinished or former commercial?
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RichS
2008-07-20 , 10:45
Posts: 71 | Thanked: 58 times | Joined on May 2008
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The problem isn't that making games is too difficult or time consuming but that it is ridiculously difficult to make an engine that stands a chance of competing with the commercial market. Games written using Valve's Source engine are as near as dammit open source games, but rely on the structure brought in by the Half Life series.
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