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Posts: 105 | Thanked: 1 time | Joined on Feb 2006
#4
Hiya,

It arrived finally! Think it must have been shipped by camel.

Anyhow, it didn't work out of the box with any of the drivers, so I took the kbdd one from here: http://fanoush.webpark.cz/maemo/ and added a version for the bgp100 (which is the model number on the back of the gamepad).

It took a couple of hours to do that coding, and I've just finished, and basically I mapped the D-pad to the Nokia D-pad, one of the right hand buttons to Enter (same as the middle of the nokia d pad), the shoulder buttons mapped to - and +, and the rest I just chose keys - B=B, C=C, D=D, Start=S.

I've tried it with dungeon master, and it makes moving around loads quicker. I could not do the "Time is of the essence" thing just with the nokia d-pad, but I reckon I could with the gamepad.

I've tried it with vectoroids, and it's great. Right now I leave the nokia on the desk in front of me and hold the gamepad "normally".

The gamepad supports holding down one button and pressing another, no problems.

So the verdict is - it's great!

In the UK, it cost me £42.95 (from mobilefun, link above).

Once I've polished up the dungeon master work and properly released it, I'll consider what to do next according to what will work well with this little device.

I reckon this would be top with mame - perfect for pacman.

Or maybe I should have a stab at porting a NES emulator.

I've looked out an old playstation 1 controller, but my software skills exceed my hardware skills, let me say, and when I read about that guy "dremmeling the playstation buttons to give them independent grounds"... well. My parents have independent grounds, but they mean lawns by that.