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Posts: 2,102 | Thanked: 1,309 times | Joined on Sep 2006
#19
Layers can be implemented to support any tile addressing, but this would be extremely inefficient and too complicated (we must deal not with whole tile, but with part of it).
Although it won't work atm, is there are reason that the layers themselves couldn't have arbitrary lat/long conversion schemes to more easily support different map input formats?