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Posts: 63 | Thanked: 4 times | Joined on Feb 2008
#103
With the long click the way it's implemented right now, I find inconsistent behavior. Half the time when I take my finger off the screen so I can read the menu it's bringing up, the menu disappears.

So I ask, why does a context sensitive UI have to be activated by a long click? Why not a short click? Isn't the whole process of clicking on an object within an application indicating "Hey I want to do something with this"?

As for the stylus debate, anyone ever try using a stylus while driving? Windows Mobile 5.0 tried to force me to with its tiny interface, so I had to get good at being precise with my fingers and it sucked big time. Please don't force people to use the stylus to use your interface, and please give people the choice of using the stylus, it can't be that hard.

Originally Posted by Texrat View Post
I like the ability of a long click to represent a right mouse click. As a former product designer (and thus heavy user of parametric modeling tools such as SolidWorks) I am a big, BIG evangelist for context-sensitive UI approaches. Hide what the user doesn't need, and bring up what he/she does need based mainly on current context. Beautiful. Reduction of used real estate, reduction of clicks, win for the happy user.

I don't see a better way for right clicks to be emulated on the tablets, unless one considers combining touch with a hardware button press-- and I just don't see that as better. But to each his own.