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Posts: 63 | Thanked: 4 times | Joined on Feb 2008
#105
Totally liking your proposal Bundyo! Though instead of invisible points to click at I'd give users the option of transluscent clickable elements or at least force them through a tutorial the first time they start it up so the learning curve isn't as steep. I definitely like the idea of the user interface floating above the application when needed instead of constraining its usable space.

Originally Posted by Bundyo View Post
Gah... I'm so late for the fun

Okay, I've always imagined a context-sensitive finger-friendly interface. For instance - imagine you have a fullscreen browser without any toolbars or scrollbars. You drag somewhere on the page and scroll. Or you can click close to the right/left edge where a scrollbar is supposed to be and a biiig scrollbar appears (over the page, without re-layout, maybe transparent) - you scroll and after you get your finger up, the scrollbar disappears. You click on the bottom edge and you've got a toolbar the same way - do what you want, press a button and it is gone. How does that sounds as a finger friendly not wasting space interface?