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konus's Avatar
Posts: 41 | Thanked: 21 times | Joined on Apr 2008 @ Nurnberg
#161
I tried to run a couple of custom SP-maps from http://www.celephais.net/board/news.php
( http://www.celephais.net/board/view_thread.php?id=60261 and http://www.celephais.net/board/view_...60194&start=16 )

Code:
sdlquakepxd +map dragon
Added packfile /media/mmc2/quake/id1/pak0.pak (339 files)
Added packfile /media/mmc2/quake/id1/pak1.pak (85 files)
PackFile: /media/mmc2/quake/id1/pak1.pak : gfx/pop.lmp
Playing registered version.
PackFile: /media/mmc2/quake/id1/pak0.pak : gfx.wad
Console initialized.
UDP Initialized
Exe: 02:27:46 May 11 2008
 8.0 megabyte heap
PackFile: /media/mmc2/quake/id1/pak0.pak : gfx/palette.lmp
PackFile: /media/mmc2/quake/id1/pak0.pak : gfx/colormap.lmp
693k surface cache

Sound Initialization
PackFile: /media/mmc2/quake/id1/pak0.pak : gfx/conback.lmp
Sound sampling rate: 11025
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/ambience/water1.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/ambience/wind2.wavPackFile: /media/mmc2/quake/id1/pak0.pak : sound/wizard/hit.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/hknight/hit.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/tink1.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/ric1.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/ric2.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/ric3.wav
PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/r_exp3.wav========Quake Initialized=========
PackFile: /media/mmc2/quake/id1/pak0.pak : quake.rc
execing quake.rc
PackFile: /media/mmc2/quake/id1/pak0.pak : default.cfg
execing default.cfg
FindFile: /media/mmc2/quake/id1/config.cfg
execing config.cfg
FindFile: /media/mmc2/quake/id1/autoexec.cfg
execing autoexec.cfg
PackFile: /media/mmc2/quake/id1/pak0.pak : progs.dat
FindFile: /media/mmc2/quake/id1/maps/dragon.bsp
Error: Hunk_Alloc: failed on 531616 bytes
But Terra map pack
Works well.
What is the problem? %/

Thanks.