sdlquakepxd +map dragon Added packfile /media/mmc2/quake/id1/pak0.pak (339 files) Added packfile /media/mmc2/quake/id1/pak1.pak (85 files) PackFile: /media/mmc2/quake/id1/pak1.pak : gfx/pop.lmp Playing registered version. PackFile: /media/mmc2/quake/id1/pak0.pak : gfx.wad Console initialized. UDP Initialized Exe: 02:27:46 May 11 2008 8.0 megabyte heap PackFile: /media/mmc2/quake/id1/pak0.pak : gfx/palette.lmp PackFile: /media/mmc2/quake/id1/pak0.pak : gfx/colormap.lmp 693k surface cache Sound Initialization PackFile: /media/mmc2/quake/id1/pak0.pak : gfx/conback.lmp Sound sampling rate: 11025 PackFile: /media/mmc2/quake/id1/pak0.pak : sound/ambience/water1.wav PackFile: /media/mmc2/quake/id1/pak0.pak : sound/ambience/wind2.wavPackFile: /media/mmc2/quake/id1/pak0.pak : sound/wizard/hit.wav PackFile: /media/mmc2/quake/id1/pak0.pak : sound/hknight/hit.wav PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/tink1.wav PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/ric1.wav PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/ric2.wav PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/ric3.wav PackFile: /media/mmc2/quake/id1/pak0.pak : sound/weapons/r_exp3.wav========Quake Initialized========= PackFile: /media/mmc2/quake/id1/pak0.pak : quake.rc execing quake.rc PackFile: /media/mmc2/quake/id1/pak0.pak : default.cfg execing default.cfg FindFile: /media/mmc2/quake/id1/config.cfg execing config.cfg FindFile: /media/mmc2/quake/id1/autoexec.cfg execing autoexec.cfg PackFile: /media/mmc2/quake/id1/pak0.pak : progs.dat FindFile: /media/mmc2/quake/id1/maps/dragon.bsp Error: Hunk_Alloc: failed on 531616 bytes