Thread
:
USB Gamepad + VGB
View Single Post
Benson
2008-10-01 , 03:08
Posts: 4,930 | Thanked: 2,272 times | Joined on Oct 2007
#
5
Well, what I did was to add the SDK repository (not intended for tablet consumption, and including some packages which will rip out half (specifically, the more important half) of your system),
apt-get install gcc
(installs the compiler), a few more
apt-get install
s to get development packages, then just the usual
Code:
./configure make
And out popped a nice binary, ready to roll.
(FWIW, the repo and apt-get install are pretty much Maemo-specific; the last two lines are all that's specific to this program, and indeed are pretty simple. Getting set up for on-device development, OTOH, isn't quite simple, though it's not that hard either...)
Since you probably don't feel comfortable getting a build environment set up, you can download it. Search these forums for evrouter; I posted it as an attachment somewhere in the USB mouse support thread.
__________________
World's first inductively-charged N900!
Quote & Reply
|
The Following User Says Thank You to Benson For This Useful Post:
Cruelkix
Benson
View Public Profile
Send a private message to Benson
Find all posts by Benson