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xMAME runtime error - please help
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tts
2006-10-04 , 03:31
Posts: 7 | Thanked: 0 times | Joined on Sep 2006
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mlvj,
Yes, I checked the xmame garage site, but couldn't find the source for xmame, only for xmaeme.
I could put Frodo and Stella up on my website. I don't think they are Garage worthy since I didn't do any porting. I simply compiled them. They are not Hildonized or in .deb packages, so it would be up to the user to extract them to a folder on the 770 and run them as root. I can post the diff or patch files and some of my notes so that someone who has free time can develop them further. I wish I had more time to spend on it, but I have a 14-month old baby. Babies keep you busy.
I haven't been able to test the input for Frodo yet. I just got it compiled and it brings up the C64 startup screen. I need to get another keyboard. I bought the Think Ahead Shasta for Blackberry, but didn't realize that it wouldn't work with the 770. Actually, the keyboard works, but not reliably.
I haven't tried any NES emulators. I just saw your mention of FCE Ultra on the other thread. I downloaded that, compiled, and tried running Elite. It seems to work, but has some graphics weirdness on the bottom of the screen. I'll throw that up on my page as well.
Here are a few other things that I compiled.
Sylpheed for OS 2006. It is listed on Maemo.org as an OS 2006 work-in-progress, but appears to only be compiled for OS 2005.
Rise of the Triad running under the i386 Maemo 2.0 scratchbox environment in Xephyr, but it doesn't run on the 770. On the 770 I get a stack dump in /lib/libpthread.so.0.
Since Doom was only compiled for OS 2005, I compiled Prboom for OS 2006. It is supposed to be able to play Doom, Doom 2, Ultimate Doom, and Final Doom. I haven't tried all of them yet. It seems to run Doom quite fast, but it has some weird graphics artifacts.
tts
Last edited by tts; 2006-10-04 at
03:35
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