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Mouse support in Maemo: Preliminary support
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derhorst
2008-11-11 , 08:59
Posts: 94 | Thanked: 38 times | Joined on Jul 2008
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127
The problem with mouse support is, that mouse movement in games is limited to a certain screen angle. If you want to turn all the way round in quake2 for example, you get stuck after a certain distance and can only turn in the opposite direction till it is stuck again. It's a pity. I wanted to mod a slide-on mini-trackball as a gaming controller sometime ago.
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