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Moderator | Posts: 7,109 | Thanked: 8,820 times | Joined on Oct 2007 @ Vancouver, BC, Canada
#16
We know that there will be OpenGL acceleration in Fremantle. We also know that we have no drivers for our graphics hardware (PowerVR).

If we want a backport, the community really needs to be working on an optimized software OpenGL renderer for our devices, in order to be ready for the community backport that will be required next spring. I know we could squeeze better performance out of the Mesa software renderer, it just requires some low-level programmer types to get in there and make it happen.

I've said it before; the liqbase speed hacks would probably really help us here.
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