View Single Post
Posts: 114 | Thanked: 50 times | Joined on Oct 2006
#46
Originally Posted by ragnar View Post
Hi. Since I was the one commenting on this bug, I'll comment also here:

For 2) and 3), "design flaws" is a very subjective statement. What one person thinks is good design another one thinks to be a flaw. In other words, there will always be design flaws, and every time a design is changed, some think it will be better, and others will think it will be worse. No change we do will ever fix everything.
I used this one as an example and since the bug was talking about the UI I talked about the design flaws for this one. I know that nothing is flawless, but I don't even know here if the bug we're talking about is properly fixed, unless I trust you blindly.
I'm ok if it's a won't fix in diablo and you fix it in fremantle, but if it's fixed, I'd like to know how it's fixed.
I know you've got an NDA on it so you can't comment much, but then, what's the point of marking it as fixed?

Originally Posted by ragnar View Post
Fremantle will have an improved version of the application, it tries to address some of the failings of the previous design as well as hit some new targets. It won't be perfect, nothing is. I'm 100% sure people will find new bugs once Fremantle gets released, and that's all good.

Anyway, the bugs are not closed when setting Fixed in bugzilla. The next step from Fixed is to the bug reporter to check it - once this is possible - then either to Reopen the bug or then Verify it. Only then bugs are closed.
I like to see Bugzilla as a collaborative tool shared by developpers and users to exchange their views on some software.
Marking bugs as RESOLVED without telling anyone what you did to resolve it doesn't seem much interesting to me. Now the bug is not in the OPEN state anymore. So noone is supposed to be working on it anymore, while it's not fixed in Diablo. And noone will bother working on it, since there is a fix, in Fremantle.

I don't know... maybe it's a massive bug hunt that nokia is doing... but I don't get the point of it.