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Posts: 84 | Thanked: 212 times | Joined on Nov 2007 @ Oulu, Finland
#51
Originally Posted by qgil View Post
If you could drop a few lines somewhere about your first impressions porting Mauku to Fremantle, that would be great.
Porting was pretty straightforward: I just recompiled the sources against the new libraries.

The Alpha SDK have serious issues with graphics (as expected: it is still alpha). Depending on video card and settings, UI is either lagging or messing with colors and contents (or both). For example, menus are totally cluttered (! ) with ATI Radeon 9200 PRO. Fortunately, I had better luck with my good old laptop, which has Intel 855GME Extreme Graphics 2. It seems that without compositing window manager UI is not responsive enough, so all visual effects must be turned on in Ubuntu Intrepid. However, the UI was not a speed monster in my 1,2 GHz laptop either, so I really hope that OMAP3 has enough horse power to make it smooth...

Nevertheless, it was really promising to see Mauku on Fremantle - altough in inverse colors. (Toggling fullscreen on and off makes colors right, so there is a tiny moment to make a screen capture before the application updates its widgets again.)
 

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