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allnameswereout's Avatar
Posts: 3,397 | Thanked: 1,212 times | Joined on Jul 2008 @ Netherlands
#111
Originally Posted by lcuk View Post
as a user I would expect the presence of a big fat X in the top right to also act as a close button for a dialog.
The user might have to adapt, but different symbols on same location might be confusing.

I would find a big square with a line (sortof like an arrow) to a small square a logic way to imagine this.

Some things the user decides and quickly wants to get that done. UI consistency is then very useful for workflow. There is also no relearning afterwards.

Another way to close applications could be from a task manager, instead by default only minimizing applications.

Personally I prefer giving people a clear way to (cancel/close/dismiss/do nothing) on actual dialogs, that way there is none of this. (at the same time I am even more guilty because I can make screens with no ui at all )
On a longer timescale users want to use symbols for such, that much I know. It might take them a bit longer to adapt to, but eventually they'll get used to it and love it.

This is the kind of UI consistency a good HIG aims for.

I think a black UI with little as much light colour is better for battery than other way around?
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