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tobiasj's Avatar
Posts: 241 | Thanked: 74 times | Joined on Jul 2007
#5
Originally Posted by Picklesworth View Post
Dude, you read my mind! I was just looking through the games in Ubuntu's repositories (wondering what had changed since I looked about a year / a half ago), tinkered with Mana World and thought "man, I would fall in love with this if I had a computer on which I couldn't run a more graphically rich game..." then I found this thread. From YESTERDAY. Thanks for the efforts, Tobiasj

This also requires libsdl-net be installed before it will open.
I have made request after request to the MMORPG's that I play on a regular basis to offer some kind of client API so that we could make chat or low res/low req clients to access them while mobile and it seems to always fall on deaf ears. (Yes, I know, they dont have the time or the resources to add that kind of major tech. BUT when they create a new 'version' or 'UPGRADE' that requires me to either, pay (buy the client) again or download an entirely new client they COULD have put at least the hooks into the engine..)

That is one of the things I like about TMW they went with a format that is basically playable on anything you can compile it for.

I would love to see a portable client for Asheron's Call, heck the engine is adjustable enough (graphically) that you might be able to port the full client to the N8x0. I was able to make it play in Debian using Wine so it can't be THAT intensive...(well ok it could but it really isn't at the low graphics settings) I have played it on windoze laptops that were NOT gaming machines in the least. Granted the 480 pixel height is a problem (I have played it on my OQO which is also 800x480) I am sure something could be worked out..

oh well, enough dreaming, I am off to kill more bugs in TMW...


-John