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qole's Avatar
Moderator | Posts: 7,109 | Thanked: 8,820 times | Joined on Oct 2007 @ Vancouver, BC, Canada
#6
Originally Posted by mikkov View Post
One other problem is that apparently clutter is only supported way to get acceleration. When using Opengl ES directly hildon-desktop has to be shutdown first. I remember Kate Alhola mentioning it somewhere.
mikkov: can you track that down for me? If you can find it, I think I should raise a bug right now, because this will really get application porters upset in the future.

I don't think the Maemo SW developers quite understand how upset developers will be if they are told that they must rewrite their OpenGL applications for Clutter to use hardware graphics acceleration.

I certainly don't want to have to write a hack that shuts down the desktop (and all the functionality that comes with it) just to play a game.