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help. debian packaging for new libliqbase library and playground failed and I'm stuck
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qwerty12
2009-06-09 , 07:08
Posts: 4,274 | Thanked: 5,358 times | Joined on Sep 2007 @ Looking at y'all and sighing
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OK, finally got the lib to build (in DIABLO_SDK) after installing libpthread-stubs0-dev from Fremantle into the Diablo SDK, aclocalizing it again and re-running libtoolize.
My notes on the lib package:
- Remove autotools-dev from Depends of libliqbase1-dev
- libpthread-stubs0-dev needs to be added to your Build-Deps
- You're doing a make install into both folders - the Make system has no idea of which files it's not meant to include.
I'm no debian library packaging expert, however, but I do think that I've (looking at other packages) have made correct changes here. Of course, there may be more; but I hope that this is a start.
I'm also not sure as to what "make clean" not working is all about - I just watched "make distclean" being ran from debian/rules and I saw the right files doing a Houdini.
But, anyway:
http://freefile.kristopherw.us/uploa...1-dev-1.tar.gz
- I've made the changes I've mentioned and I've made the relevant files install into their own package (make installs to debian/tmp, dh_install is ran from the rules file with --sourcedir=debian/tmp and the install files tell it what file to place in each package). This has been aclocalled & libtoolized in a DIABLO_SDK so you just may wish to take the debian folder.
Also: I had no dependency problems here, and this was in a DIABLO_ARMEL target. Only Build-Dep I needed to install was libpthread-stubs0-dev and installing the Fremantle version worked fine. It's also been added as a Build-Dep.
Good luck with getting it sorted!
Last edited by qwerty12; 2009-06-09 at
07:13
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