Thread
:
NanoGL for Fremantle?
View Single Post
kkito
2009-06-11 , 14:49
Posts: 42 | Thanked: 61 times | Joined on Mar 2007
#
31
Opengl es != opengl. A lot of code must to be rewritted to port an opengl game to opengl-es. Opengl-es 2.0 is more like opengl 3.0. I have a cool 3D game that i developed for iphone some months ago. I am awating for the release of the new maemo device to port it to freemantle.
Sorry for my english, i know it is bad
Quote & Reply
|
The Following User Says Thank You to kkito For This Useful Post:
qole
kkito
View Public Profile
Send a private message to kkito
Find all posts by kkito