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Posts: 1,635 | Thanked: 1,816 times | Joined on Apr 2008 @ Manchester, England
#14
nice,
i got tinygl working a while back and for simple stuff its extremely feasible, i don't see this as being any less effective

for pure performance, how much of a rewrite for 3d on a YUV surface.. ?
(hint, start with greyscale only)
at the moment, there is a 20-30% graphical advantage by using it, even more for grey only. thats across the board - less blitting and also less to transfer to the hardware.
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