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3D Graphics Library for maemo with OpenGL wrapper
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qole
2009-06-22 , 22:34
Moderator | Posts: 7,109 | Thanked: 8,820 times | Joined on Oct 2007 @ Vancouver, BC, Canada
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Oh, I would be very interested to see what kind of optimization can be achieved if mattdamonkey and lcuk start collaborating on it...
20-30% improvement would be huge. The 8 fps example would jump to 10 fps, and the 20 fps example would leap up to 24-26 fps. Wow.
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