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Posts: 35 | Thanked: 246 times | Joined on Feb 2009
#11
Originally Posted by SD69 View Post
The drum that is banged most often for new mobile UI is 3D graphics - gotta have 3D graphics. Can't most agree that 2D graphics will suffice and 3D graphics are not necessary to accomplish 1 and 2?
There is no sense to make 2D only hardware accerelator. Rotating,
scaling and texturing items in 2D or 3D does not technicaly
differ more than small fraction. Most of efects are in practice 2D
but we get speed to them with 3D hw.