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Posts: 3,319 | Thanked: 5,610 times | Joined on Aug 2008 @ Finland
#27
Originally Posted by allnameswereout View Post
If there are thousands of games on the platform and your game is good you let a website with a good userbase review your application. Rest assured this media attention means more sales.
Of course, just saying IME pricing has more to do with competition than raw customer appeal (e.g. the competition gives you a bracket of pricing range - a 100$ game for the iPhone is a hard sell, no matter how good it is or how many million hours developers poured into it). Within that range, however, it *is* more about quality (which can be used for marketing purposes as you pointed out) and $1 vs 5$ vs 10$ makes no significant change in appeal. But that's only my limited experience speaking, do with it as you wish