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Posts: 1,070 | Thanked: 1,604 times | Joined on Sep 2008 @ Helsinki
#40
Originally Posted by konttori View Post
I would assume that actually getting some decent games to the maemo platform will require paid content delivery model. Game development tends to require so much effort and time that getting paid is really needed. Now, trinket games is another thing. Fortunetely, for that niche (?) maemo has flash runtime. I would really not write trinket games on anything else but flash.
You can also have some cool linux games and emulators running in maemo5 that don't run smoothly in the current devices. I've tested some inside SB, some of them has a lot of issues and a lot of external dependencies, others run with some glitches (colours, fullscreen issues), if someone with a device and some linux/terminal knowledge offer to test them, I can create a package and send those to extras, if they work well
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