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Posts: 2,535 | Thanked: 6,681 times | Joined on Mar 2008 @ UK
#86
Originally Posted by qgil View Post
From this point of view, a useful question is: what applications do you find interesting in other mobile platforms and you would like to see someone bringing to Maemo?
This statement's been bothering me all weekend, and I've realised why: it's short-sighted and puts us in the "always follow" mode.

Instead of investigating the benefits of another platform and why it's been successful in developing lots of apps (some of which most of us would consider "noise"), we just watch what their mass army of developers produce and clone the good stuff?

Can't we entice imaginative developers?

Do you want to start that list? I can say I was impressed by the imagination and simple execution of the Ocarina when someone came one day blowing in an iPod Touch.
I loved Cube Runner. However I've got an idea for a 3D version using the accelerometers. Writing 3D games is too much up in the air though, with various comments like "stop HIldon Desktop first" through to "use Qt, it makes it easy"; and then there are things like COGL which sound like the best of both worlds. The lack of Open GL-ES testing is also an obvious problem. More leadership needed from Nokia here, methinks.
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