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#10
Pokey: I'm glad you like it. I know about the fullscreening bug, and I was actually planning to remove that option, as it's useless on Maemo anyway. The right-click ability is currently just a quick hack to see if it works. (I've never actually even seen SDL code before, so this seemed the simplest way) As I said, changing resources (e.g. tilesets) is trivial, so feel free to give me a shout if you finish up a new set.
Thank you for all of your work. It means more to me than the game that it has produced. This is the first time that I've actually felt like a participant in Free software, rather than just a user.
Right on - me too, actually, at least, to a higher degree.

Ed: the UI fits on the screen because I MADE it fit. It was all hardcoded. As for your idea, it would work, I think, but I'm not feeling like it right now. Maybe for the future.

Pokey: I'll ask for the money once I have the last few things worked out, but thanks. I'll PM you with my details now, however. I will probably spend a bit more time on this in the future, at least to maintain it, so I may change things like Ed's right-click idea later.

Cheers,