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#19
Hey folks - update:
I had to take a break this week, due to some minor surgery, but that's over with, and I'll be working on the port again now.
Originally Posted by pokey View Post
I was able to correct the "fullscreen" problem that I reported earlier, be commenting out the line:
fullscreen = 0;
from the config file:
~/.einstein/einsteinrc
The game itself deleted the commented out line on the next run, so I assume it's safe to delete it manually.
Yep, that would fix it. I'll take a look to see why that's causing the crash, although given that the option is essentially useless, and that I'm thus removing it, it's low priority right now.
Originally Posted by pokey View Post
could right click / left click be toggled via an on screen button? I nominate the "options" button for replacement.
BTW The check is in the mail. Thanks for all your work.
I'll give some thought to that, but I think it might make for awkward gameplay, if you constantly have to toggle a button between clicks. (@cheque: received - thanks!)

School is starting up really soon, so here is what I'm planning to do:
1) fix the few trivial bugs mentioned (e.g. broken fullscreen option)
2) implement a working method of right-clicking (fullscreen button as modifier), so we can test the gameplay and make sure nothing else is wrong
3) consider other suggestions, ask friends, and possibly have a poll, to determine how best to implement right-click for this game. This is where I'll need people's help, to actually play the game, and decide practically what works for most people.
4) implement whatever is decided on.

1 && 2 are priority for right now, so I can ship a playable package, and thus fulfill the original request from Pokey. 3 && 4 will happen as I have time.
Any other questions/comments... just ask
 

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