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nowave7's Avatar
Posts: 245 | Thanked: 62 times | Joined on Jan 2009 @ Bad Homburg, Deutschland
#20
Originally Posted by REMFwhoopitydo View Post
sorry, badly phrased.

i do believe that a common baseline of hardware performance and a convergence around OpenGL 2.0 ES will make it far more appealing for commercial games/3Dapp developers to port their iphone products to other platforms.
If nothing else, it should me much easier than developing games for PC, PS3, and Xbox 360 in parallel. At least for the big names such as EA, or Gameloft.