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Jaffa's Avatar
Posts: 2,535 | Thanked: 6,681 times | Joined on Mar 2008 @ UK
#7
The problem, as attila77 says, is the lack of real hardware. The SDK doesn't emulate Open GL-ES, so you get the full Open GL of the host computer available. This isn't particularly helpful.

There are also outstanding questions, raised on maemo-developers, about whether you have to stop hildon-desktop, go through hildon-desktop (and suffer a speed penalty) or use something else which will play nicely with Clutter.

Nokia have this information (they must have shared it with Rovio - the developers of Bounce Evolution), but it's not been well communicated to the community yet. Hopefully it will be, and we won't have to waste time re-discovering stuff which is already known.
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