Thread: Linider
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Posts: 110 | Thanked: 215 times | Joined on Apr 2008 @ Earth, 38.830000, -77.00000
#3
Hmm, so, development has been going smoothly, almost ready for release. Just need to add a couple menus and finish off the save function.

Today, I got to thinking, couldn't I get sued for making a clone of a game that is [now] commercial? Can you really protect the strict definition of this "toy"? In its most basic form, its just a physics sim in which you draw solid bodies for a rigid body to colide with. You can't patent/copyright/whatever that.... right? Anyways, opinions? I've read up on this (through google) that a clone on the apple platform was discontinued due to a possible lawsuit. Although my game looks significantly different, and is implemented completely differently with different features and all, it does have similar elements. Do I smell trouble in the near future when commercial developers will arrive on the maemo5 platform? (Short version, could I be sued for having drawing/line/eraser/move/flag tools? And icons that look too similar) .... mmm </thoughts></rant>

Anywho, (for those that care ) until that day comes, if it does . I shall have something in extras-devel by the end of tomorrow.

Edit: Wow, that's alot of question marks above...
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